Linda Ruhmén

UX Designer/UX Researcher

More about me

About me

Profile Picture

I am a social UX Designer with a passion for usability and putting focus on the users needs. I am curious and and a fast learner who likes to explore new methods and ways of working.

One of my driving forces is to make systems more effective and to lessen the frustration for the user. I often take inspiration from user interfaces that I meet in my everyday life but especially the ones I encounter when travelling abroad since they can be quite clever.

In my spare time I like to dance and play various types of games, both digital games and boardgames. I live with my boyfriend in Kista and have been working for nearly 10 years as a UX designer and been a part of many exiting and interesting projects.

Contact information

  • Name: Linda Ruhmén
  • Phone: 076-8640360
  • Email: lindaruhmen@gmail.com

Tools

  • 50%
    HTML5
  • 50%
    CSS
  • 70%
    Invision
  • 90%
    Figma
  • 80%
    Hotjar
  • 80%
    Usertesting.com

Resume

Jobs

UX Design and UX Research

2022-06 –

Zmarta

Responsible for the user experience on their website as well as their partner brand Elskling. I am also respinsible for user testing and continuous improvement of both the loans and insurance experience after the user has left the site. Was previously responible for implementing and assisting developers with Zmartas online rebranding and rollout of their updated design system.

UX Design and UX Research

2018-06 – 2022-06

Daniel Wellington

Responsible for the user experience on their website where they sell watches and accessories. I was also responsible for the user experience on their internal systems such as the order management portal and the B2B customer portal. I was also responsible for doing user testing and user research on these platforms.

UX Design and Web design

2016-04 – 2018-06

ExOpen

Worked as a UX designer for the economy service MyNumbers. I performed user testing and built prototypes, both for web and app interfaces. I was also responsible for the MyNumbers website and worked with tracking and A/B testing.

UX Design and Web design

2014-10 – 2015-03

Scania

I implemented Scanias standardized layout in serveral internal portals within Scania. Also contributed with consultation and advice regarding layouts and implementation of functionalities. Primarily worked with functional prototypes created in HTML and CSS but also buit components and layouts directly in the portals. I primarily worked with the CSS framework Bootstraps as the foundation for Scanias graphical guidelines.

UX Design and Database modelling

2015-05 – 2016-04

Internal project

Designed and implemented layout and functionality for a service management system. Also modelled the database structure related to this system. Mainly worked with HTML and CSS but also tools specific for the database modelling platform. Also did user testing and platform testing of the system.

Education

Masters degree in Computer science with a specialisation in Interaction design

2012-2015

Stockholm University

We.learn.it

We.learn.it was a EU project between several european universities where the goal was to create a platform for new ways to teach that does not include traditional learning in a classroom. The project I was a part of included using a game engine as a education tool for kids to showcase what they had learned about a specific subject. I was reponsible for testing tutorials with users to determine if they were too advanced and if the user could access the tools correctly. I also developed scenarios and finished assets that the students could use in the game engine Unity which we used as a base.

Masters Thesis

An investigation regarding how gamification can engage users of an IPTV service. I mainly worked with User Centered Design and evaluated users experiences with paper-prototyping (Low-fi prototyping) and Powerpoints clickable interface.

Bachelors degree in Computer science with a specialisation in Game design

2009-2012

Stockholm University

As a part of the degree i participated in several group projects as level designer and interface designer. In our end project i worked as project coordinator, level designer and Scrum master.

Bachelors thesis

Did a study regarding moral choices in videogames and how players based on their motivations can be sorted into different player types. The study data came from interviews and focus groups with experienced and inexperienced players.

Portfolio

Some things I have made